Home » » Marvel Avengers Alliance: Special Operation 18: Symbiosis Patch Note

Marvel Avengers Alliance: Special Operation 18: Symbiosis Patch Note

Written on Tuesday, May 20, 2014

 Symbiosis Patch Note
Read More: Special Operation 18 ( Spec Ops 18 ) Task 

New Features:
Multi-Hero Training 
An additional training bay can be unlocked to train two heroes simultaneously. The Speed Up and Rapid Training options are still available and can be used in conjunction with Multi-Hero Training for faster results. This feature will also navigate to a hero that is ready for training, by selecting the Training Available button.

Updates:
Season 2: Chapter 5
  • TASK: Defeat The Hood with a Score over 85000
    • Lowered the score to 70000
  • Quests: Titles
    • Added incredibly witty quest titles
Bug Fixes:
  • Spider Sense has been modified to dodge and grant an extra turn on the next single-target attack
  • Spider-Sense will not trigger on attacks made by Symbiotes
  • Taskmaster has been restricted in Season 2, Chapter 4, Mission 1 and Season 2, Chapter 5, Mission 2
  • Party Tankards should no longer drop in Season 2
  • Many cosmetic duplicate statuses have been removed from items



Special Operation 18: Symbiosis 
Special Operation 18: Symbiosis

Briefing - The discovery of a few dead symbiotes was only the beginning: Carnage, Venom, Scream, Hybrid and Anti-Venom have arrived on the scene. Along with the mysterious appearance of a new batch of Test Subjects, Spider-Man and S.H.I.E.L.D. look for help in the most unlikely places.

New Group Boss: Hybrid
After nearly being destroyed by Scream, the other four offspring of Venom merged together into a new entity. Calling itself Hybrid, it has become something far more than the sum of its parts.

New Boss: Carnage
When the Venom symbiote produced an offspring, it bonded with the closest person it could find: Eddie Brock's cellmate, the serial killer Cletus Kasady. Amplifying Kasady's lust for murder, Carnage is stronger than Spider-Man and Venom combined.

New Boss: Scream
One of the five offspring extracted from the Venom symbiote, Scream mauled her siblings and then fled the lab where she was created.


Spec Op 18 Reward Hero: Anti-Venom
Bio – As the original host of the Venom symbiote, Eddie Brock was one of Spider-Man’s greatest enemies. That changed when the symbiote was forcefully removed from Brock’s body. The leftover Venom particles in his bloodstream were transformed, bonding to his white blood cells, becoming a symbiote unlike any before. Born again as Anti-Venom, he has all the strengths of a symbiote with none of the weaknesses, plus the ability to cure any disease or poison. As to whether Brock’s hatred of Spider-Man has changed as well… that remains to be seen.


  • Class: Bruiser
    • Self Passive:
      • Darkforce Symbiote
        • Attacks against Symbiotes deal extra damage
        • Chance to restore Health, Stamina and remove a debuff each round
        • Attacks that would reduce health to 0 have a chance to reduce health to 1% instead
      • Getting Too Close
        • Chance to preemptively remove a single beneficial status effect when an enemy attacks using a melee attack
        • Chance to remove a single beneficial status effect while attacking
      • Symbiogenesis
        • Reduces damage from most fire and sonic attacks by 50%
        • Immune to Bleeding, Burning, Poison, Pyrophoric and Radiation

  • Action 1 : Bloodletting
    • Unlocked at Level 1
    • One Enemy
    • Slashing, Melee
    • One Enemy
      • Ravaged
        • Takes increased damage from Bleeding
        • Lasts 3 Rounds
      • Bleeding x2
        • Taking damage every round or after performing hostile actions
        • This effect can be applied 3 times
        • Lasts 3 Rounds

  • Action 2 : I AM THE CURE!
    • Unlocked at Level 2
    • All Enemies
    • Slashing, Melee
    • 2 Round Cooldown
    • All Enemies
      • Opportunist
        • Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
      • Webbed
        • Applies Staggered and Constricted
        • A second application of Webbed becomes Tangled Web
        • Three applications of Webbed results in Stun
        • Lasts 2 Rounds
      • Depower 60%
        • Actions no longer apply statuses
        • Lasts 1 Round

  • Action 3 : Crusade
    • Unlocked at Level 6
    • One Enemy
    • Slashing, Melee
    • Special Properties
      • Exploit Opportunity
        • Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
      • Exploits Bleeds
        • Deals extra damage against Bleeding targets
      • Hemorrhaging Attack
        • Causes all applications of Bleeding to trigger

  • Action 4 : Cleansing Touch
    • Unlocked at Level 9
    • One Enemy
    • Melee
    • 2 Round Cooldown
    • Starts Cooled Down
    • Special Properties
      • Ignore Defense
        • Damage ignores enemy’s Defense stat
        • Attacks penetrate Shield statuses
    • One Enemy
      • Sterilize
        • Removes harmful and beneficial status effects from the target
      • Purged
        • Removes effects from Class bonuses
        • Prevents this character from gaining Class benefits
        • Deals damage when removed by status removal effects
        • Lasts 2 Rounds


New Lockbox Hero: Sandman
Bio: William baker used to be a small-time crook. After escaping from prison, he fled to an irradiated beach near a nuclear testing facility. The radioactive sand fused with his body, allowing him to change shape, scatter and reform himself, and withstand almost any attack. Originally a prime member of Spider-Man’s gallery of rogues, the Sandman has recently attempted to overcome his inglorious past and become a hero.

  • Class: Bruiser
    • Self Passive:
      • Form of Sand
        • Immune to Attrition, Electricity, and Ground attacks
        • Vulnerable to Fire and Water
      • Shifting Sands
        • Gains Grit every turn
          • Increases Attack, Defense, Accuracy, and Evasion
          • Stacks up to 5 times
        • Chance to gain Dust in the Wind, reducing damage, counter-attacking, and gaining Grit after being attacked

  • Action 1: Pound
    • Unlocked at Level 1
    • Melee Unarmed
    • One Enemy
      • Cornered
        • Removes and prevents Protect effects
      • Off-balance
        • Removes and prevents Counter-attack effects
    • Self
      • Grit
        • Increases Attack, Defense, Accuracy, and Evasion
        • Stacks up to 5 times

  • Action 2: Gathering Sand
    • Unlocked at Level 2
    • Buff
    • Special Properties
      • Quick Action
    • Self
      • Rising Up
        • Has a chance to gain Focused, Fortified, Agile, or Strengthened
    • Sand Disperse
      • 50% chance to Avoid attacks

  • Action 3: Hammering Blow
    • Unlocked at Level 6
    • Unarmed Melee
    • Special Properties
      • Finest Hour!
        • Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing
      • True Grit
        • Consumes all stacks of Grit to deal extra damage

  • Action 4: Sand Spikes
    • Unlocked at Level 9
    • Ground
    • Special Properties
      • Catastrophic
        • Can’t be Protected against
        • Ignores most Avoidance effects
        • Guaranteed to hit
      • Ground Attack
        • Ignores most protect and Avoidance effects
      • True Grit
        • Consumes all stacks of Grit to deal extra damage
    • All Enemies
      • Pressure Points
        • Has a chance to cause Dizzy, Exposed, Slowed, or Weakened
      • Blinded
        • Next single-target attack has a 50% chance to miss


New Weapons & Gadgets: Sticky Situation Set

  • Web Axe
    • Melee Slashing
    • Special Properties
      • Customized
        • Power is set by Agent level when acquired
      • Exploit Webbing
        • Deals extra damage against webbed targets
      • Web Axe
        • Applies Exposed if the target has Webbed
        • Applies Weakened if the target has Tangled Web
        • Applies Disadvantage if the target has Binding Web
    • One Enemy
      • Bleeding
        • Taking damage every round or after performing hostile actions
        • This effect can be applied 3 times

  • Web Breaker
    • Melee Slashing
    • Special Properties
      • Customized
        • Power is set by Agent level when acquired
      • Web Ripper
        • Immune to Webbed
      • Web Breaker
        • Gains Rising Up after hitting a Webbed target
        • Gains Wind-Up after hitting a Tangled Web target
        • Gains Combat Awareness after hitting a Binding Web target
    • One Enemy
      • Off-balance
        • Removes and prevents Counter-Attack effects

  • Net-Caster
    • Ranged Gun
    • Special Properties
      • Customized
        • Power is set by Agent level when acquired
      • Net-Caster
        • If three Sticky Situation items are equipped, performs a Follow-up attack
        • If four Sticky Situation items are equipped, performs an additional Follow-up attack
    • One Enemy
      • Webbed
        • Applies Staggered and constricted
        • A second application of Webbed becomes Tangled Web
        • Three applications of Webbed results in Stun

  • Flare Launcher
    • Ranged Gun
    • Special Properties
      • Customized
        • Power is set by Agent level when acquired
      • Flare Launcher
        • Deals damage on initial hit, before exploding and Burning
        • Removes Buffs, but consumes Webbed
        • Deals additional damage if the target has Tangled Web
        • Deals additional damage if the target has Binding Web

Read More: Special Operation 18 ( Spec Ops 18 ) Task 






Get Update Via Facebook Page



+ comments + 7 comments

May 20, 2014 at 4:53 PM

Before the Patch, i started to train my war mashine. Now, after the Patch came into game, my war mashine is stucked in the training bay. I can´t even select him, his status is "active". But i can´t see the remaining time until it is finished! which had to be a few hours ago. When i try to train an other character, the game says error and i have to reload it!

Also i can´t play spec ops or other missions! After the fight the game says error and reload the page! but my energy and iso is gone...

Anyone else with these Problems?

May 20, 2014 at 5:33 PM

@DittscheFG

Problem solved!!!!!!!
just deactivate leethax ;)

May 21, 2014 at 6:25 PM

Any advice on how to fight Hybrid when it is "X" class?

May 22, 2014 at 5:27 AM

No more iso when you click on your friends?

May 24, 2014 at 2:40 PM

@Andy W
If you have Iron Fist's Alt then bring in a fully loaded Iron Fist regardless of what class Hybrid is. His group heal prevents debuffs leaving you free to attack each turn with impunity. Barring that Fandral can help keep you're party in clean health or Invisible Woman if you were lucky enough to get her E-ISO. You'll want to ignore combos of characters that require debuffs for damage since they can be removed and thus they'll be somewhat unreliable. You're looking at guys like Ms. Marvel, Elektra (since he shouldn't be able to remove internal bleeding) or Hulk. Others like Omega Sentinel or Fandral if your pickings are somewhat slim. Anyone that can increase you're strength or your number of attacks without relying on Flanking or Fumbling (Angel or Psylocke) If you don't have Iron Fist's alt or Invisible Woman's E-ISO You van try the Void Generator and Power Cell MK-III. I prefer the Sonic Fist to the Supersonic Sword if you have it simply because it has no cooldown

Post a Comment

 


Reproduction of material from any post without written permission is strictly prohibited.
Avengers Alliance Guide | User Agreement | Site Map | RSS
Copyright © 2012-14. Gamelysis - All Rights Reserved
This site does not represent the official stance from Playdom or its affiliates and parent.