Special Operation 12 Task List
SpecOp 12 - Dark Reign
Briefing - A massive industrial accident has caused the World Security Council to consider overruling S.H.I.E.L.D.'s defense mandate. Put simply: they're trying to push us out, and they're using teams of villains to do it. Crazy? Yes. Effective? Not if we have anything to say about it.
Spec Op 12 Reward Hero: Ares
Bio – As the Olympian God of War, Ares is one of the most brutal and fearsome warriors of all time. He is a genius-level military tactician and a master of all weaponry, both ancient and modern. Though his half-brother Hercules may be stronger, Ares is meaner, and he isn't shy about demonstrating it.
- Bruiser
- Party Passive : God of War
- Grants party War Never Changes
- Chance to join in on an ally's attack
- Chance to retaliate when an ally is hit by single-target attacks
- Self Passive : Ten-Thousand-Yard Stare
- Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack
- Art of War
- One Enemy
- Melee, Slashing
- Hemorrhaging Attack
- Causes all applications of Bleeding to trigger
- Tenderized
- Takes increased damage from Slashing attacks
- Lasts 3 Rounds
- Bleeding
- Taking damage every round or after performing hostile actions
- This effect can be applied 3 times
- Lasts 3 Rounds
- Ravaged
- Takes increased damage from Bleeding
- Lasts 3 Rounds
- Modern Warfare
- All Enemies
- Ranged, Gun
- Despair
- Removes and prevents resurrection effects while active
- Prevents most healing while active
- Lasts 2 Rounds
- Personal War
- One Enemy
- Ranged, Gun
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Weak Point
- The next attack against this target is guaranteed to hit and crit
- Lasts 2 Rounds
- Crush Your Enemies
- All Enemies
- Kinetic
- Catastrophic
- Can't be Protected against
- Ignores most Avoidance effects
- Guaranteed to hit
- Stun
- 40% Chance
- Loses next turn
- Reduced chance to dodge
- Lasts 1 Turn
- Remove Buffs
- Removes beneficial status effects from the target
Featured Spec Op 12 Bosses
Ares (chance to drop Warsplitter Axe)
- Warsplitter Axe
- Single target
- Melee, Slashing
- Deadly Crits
- Neutralized - Removes and prevents stat increasing effects
- Strengthened - Applies Strengthened to Allies
Dark Hawkeye (chance to drop Guided Repeater)
- Guided Repeater Single Target, Ranged, Gun
- Single Target, Ranged, Gun
- Lock-On - Taking additional damage from ranged attacks
- Pinpoint Target - Single-target attacks against this target are guaranteed to hit
- Rapid Fire - Guaranteed follow-up against enemies with Pinpoint Target
Dark Wolverine (chance to drop the Blade Catcher)
- Blade Catcher
- Single target, slashing, melee
- Applies Bleeding
- Taking damage every round or after performing hostile actions
- This effect can be applied 3 times
- Blade Catcher - Takes reduced damage from Slashing attacks
- Parrying Blade - Counters most single-target slashing attacks
Bug Fixes
- The Shell Shocked debuff has been adjusted.
- Damage has been reduced
- No longer trigger on counter attacks
- Can be removed as a normal debuff
- No longer stacks
- Fixed an issue with Havok’s Cosmic Absorption passive that was giving Havok the Burning condition when affected by Crown of Glory from the Shepherd’s Staff
+ comments + 6 comments
adjusting the item shellshock is stupid.. its the only way around some heroes like rescue and phoenix(which constantly resurrects!) the pvp is so..stupid! heroes are mismatched. even if you buy tons of bonus items and and you have lots of high-leveled heroes. still you are beaten w/ those who hasn't much have heroes and low bonus item.. it doesn't make any sense at all! this is just a money making game!
@mravanteguarde I Agree with MR. Avante in regards to how shitty the pvp system is. I think that either they should give it levels so that you don't have to come in contact with collectors who can KO you with one shot. Or maybe they should get rid of the entire PVP system and actually focus on releasing new characters for lockboxes and general recruitment. And maybe they should actually release some new characters that are lower than 90cp except for quicksilver there has not been an attainable character for noobs since the game first came out on FB.
@mravanteguarde I Agree with MR. Avante in regards to how shitty the pvp system is. I think that either they should give it levels so that you don't have to come in contact with collectors who can KO you with one shot. Or maybe they should get rid of the entire PVP system and actually focus on releasing new characters for lockboxes and general recruitment. And maybe they should actually release some new characters that are lower than 90cp except for quicksilver there has not been an attainable character for noobs since the game first came out on FB.
Did they just get rid of the iso drops from friend visits?
anyone else noticed the stupid amount of damage you now take in PvP its stupid i get hit for 5k damage yet most my heros and my agent only have about 12k in health why is the damage so high and also why have the heros and weapons had there abilities changed not happy as the brute had gone from rapid phycosis however many apps are applyed changed to 3 apps then changed completely to de-buff and something else
I think its stupid that I cant compete with people in PVP that spend mass money on the game, or have been playing so long that they have character/suites/weapons that are no longer available.. also anybody that's really good is 90 points or higher.. or they are "expired".. can we get the cost of these characters lowered? can we make the PVP fair so that we aren't getting blown away by the kids that have mommy and daddy giving them hundreds of dollars to spend while we fight for weeks to get one good weapon????
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