Chapter 11
Challenge Mode
Reactive (Tier 5) Isotope-8
Additional Items/Fixes
- Chapter 11 is here!
- Magneto declares a grand plan for New York, and civil war erupts between Homo superior and HYDRA. But the Syndicate will have something to say about this, and HYDRA has yet to unwrap its mysterious shipment...
- Face new villain The Red Skull in Mission 6!
- Find out just what Magneto is up to. Wasn’t he just working with S.H.I.E.L.D.?
- Chapter Master Reward: Golden Feral Claws
- Chapter 12 can now be previewed, but not played.
- All-out war erupts among Syndicate members vying for control of Iso-8, and Syndicate wannabes looking to prove themselves. It’s a battle royale and New York is the battlefield. SHIELD is all that stands between eight million New Yorkers and utter devastation.
- Chapter Master Reward: Golden P.E.W. “Raze”
Challenge Mode
- Challenge mode is here for Chapters 4, 5, and 11.
- Some chapters have had their Challenge Mode loot adjusted to be even more desirable.
Reactive (Tier 5) Isotope-8
- A new tier of Iso-8 called Reactive Iso-8 is here for players of level 125 and higher.
- This Iso-8 is customized to your agent level, just like customized gear. So as your agent gets stronger you can always equip more powerful Isotope-8 to your team!
- As a result of this new Isotope being discovered, there are many new research projects available as well. Complete them all to have access to all of the new Reactive Iso-8.
- This new form of Iso-8 is also rumored to eventually be available to lower-level players through other parts of the game...
Additional Items/Fixes
- Punisher is now unlocked. We apologize for the inconvenience.
- Lucky Shamrock has been added to the gift page and as a visitation reward.
- Increases one ally’s stats for one round, and provides a chance at an extra turn.
- New pro tips have been added to the loading screen.
- Players who have had trouble slotting Iso-8 should now be fixed.
- The Plasma Beam Handgun now has a protect animation.
- Fixed a bug where players would exit a map and their deployed heroes would not become available again.
- Fixed a bug where chapter keys were still dropping in combat even though their requirement has been removed.
- Fixed a bug where Armory tooltips were being incorrectly displayed since our armory rebalance.
- A number of small fixes (mostly to specific boss fights) have been made to all previous chapters.
+ comments + 1 comments
Is the reactive Iso's benefit based upon the agent level at the time PURCHASED, EQUIPPED or RESEARCHED? Haven't been able to figure it out. If it's when it's researched I want to hold off. Mine keeps saying that it's power is 51. (Prior to study.) I'm like it's only 2 points higher than REGULAR iso crystals?
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