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Marvel Avengers Alliance Developers Note : Captain Marvel Uniform Release on Season 2 Chapter 4


Ms. Marvel is getting a new uniform on Season 2 Chapter 4.  The exact circumstances that lead to Ms. Marvel changing her name play out in Mission 6 of this awesome new Chapter. Make sure you do her deploy to get the full story!

 Captain Marvel Uniform


Captain Marvel Uniform 

  • Get the Captain Marvel Uniform by completing Chapter 4 Mastery!
  • Classes : Tactician / Scrapper
    • Adds : All Allies Passive : Unexploitable
      • Allies do not take extra damage from attacks that Exploit status effects
  • Level 1 : Photon Blast
    • Adds : All Allies : Perfect Shot
      • Next ranged attack deals extra damage
  • Level 2 : Kree Strike
    • Adds : All Allies : Lead the Charge
      • Captain Marvel loses a turn next round
      • Allies gain an extra turn next round
  • Level 6 : Brawl
    • Adds : All Allies : Toe-to-Toe
      • Next melee attack deals extra damage
  • Level 9 : Absorb Energy
    • Adds : All Allies : Rally
      • Next Buff action becomes a Quick Action

Tomorrow we'll tell you a little more about Chapter 4's villains.


Read More Chapter 4 Developers Note:
Introducing Season 2: Chapter 4

Season 2 Chapter 4 Villains

Marvel Avengers Alliance: New Character Release March 2014

First: Fandral the Dashing

Fandral the Dashing
A character many are familiar with as a member of the Warriors 3.
It will be a Regular store release. 

Volstagg
And what are the Warriors 3 without Volstagg the Voluminous? Volstagg will have a Covert Task associated with him.

Marvel Avengers Alliance Developers Note: Introducing Season 2: Chapter 4

Hi agents! How about season 2 chapter 1 to 3. Playdom is going to release Marvel Avengers Alliance Season 2: Chapter 4 very soon.  Season 2 chapter 2 is coming with some new feature. In this post we are going to exclusive upcoming update of store.

Augmented Iso-8/Level 14

Season 2, Chapter 4 is finally upon us, and with it comes many exciting developments, including Level 14, which introduces a new way to upgrade heroes, Augmented Iso-8. The goal of Augmented Iso-8 is to offer players another vector for customizing heroes. While basic Iso-8 modifies a hero’s stats and Enhanced Iso-8 grant new passive effects, Augmented Iso-8 allow a player to customize a hero’s individual moves.

After two years of studying the effects of Iso-8 in the lab, Hank Pym and Reed Richards have discovered how to engineer Iso-8 that can safely augment heroes’ natural abilities. This Augmented Iso-8, or A-Iso, can be attached to a hero’s move, giving it new properties. Each Augmented Iso-8 can only be equipped to a certain kind of move, however. One might only modify Unarmed attacks, while another might modify only Energy attacks. Certain Augmented Iso-8 can only be used by a specific hero to modify one of their signature moves.
Augmented Iso-8

Each of a hero’s four move slots has one slot for an Augmented Iso-8. At level 8, a hero can equip one Augmented Iso-8 onto one of their moves. This can go into any move they have unlocked, but they cannot have more than one move equipped at a time. However, players can safely unequip Augmented Iso-8 from a move at any time, allowing them to equip a different move. At level 14, they can equip all four moves. This gives players a chance to experience Augmented Iso-8 early on, while still creating a powerful incentive to reach max level. See the next image for an example of a Level 9 hero’s Iso-8 tab. As you will notice, it says “0/1 EQUIPPED”. For a Level 14 hero this will say “0/4 EQUIPPED”.

Generic Augmented Iso-8 will be available from deploys across Season 2 and in the store along with a selection of premium Augmented Iso-8. Hero-specific Augmented Iso-8 is dropped from boss battles where the hero is a cameo.

For Chapter 4, the following heroes have Augmented Iso-8:
  • Union Jack
  • Red Hulk
  • Valkyrie
  • Angel / Archangel
  • Thundra
  • Black Panther
  • Spider-Man
  • Thor

Socketing Isotop

While the initial offering of Augmented Iso-8 is limited, each new chapter will add more. We also plan to go back to previous chapters of Season 2 and add Augmented Iso-8 to the boss roulettes for the cameo heroes. This will be in a future patch after the release of Chapter 4.
augmented iso effect

For heroes that have multiple actions per action slot, an Augmented Iso-8 will affect every action in that spot, assuming that all the moves satisfy the requirements for the equipped Augmented Iso-8. This includes heroes that change classes like Omega Sentinel and Punisher as well as those with Mulit-Function moves. Certain moves such as Omega Sentinel’s and Punisher’s class change moves cannot have Augmented Iso-8 attached.

The Agent does not gain any Augmented Iso-8 slots. We find this a reasonable compromise as the Agent already has unparalleled opportunity to customize their move set with an enormous selection of gear.

Some of the Empowered Iso-8 we released in the past have had similar effects. When possible, we will be phasing these out and replacing them with Augmented Iso-8. To keep their purposes distinct, we want to make sure that Empowered Iso-8 are used to give new passive effects to heroes while Augmented Iso-8 are used to modify a hero’s moves. Examples of Empowered Iso-8 we plan on changing to Augmented Iso-8 are Black Panther’s Flashing Empowered Iso-8 and Phoenix’s Consuming Empowered Iso-8.

Speaking of Empowered Iso-8, here’s a list of characters that are getting new ones with Chapter 4’s release. We’ve listened to community feedback and gone back to old chapters to add Empowered Iso-8 to Heroic Battles that feature lockbox characters as villains.
  • Magneto
  • Emma Frost
  • Hulk
  • Sif
  • Cyclops
  • Colossus
  • Storm
  • Captain Britain
  • Mockingbird
  • Sabretooth
  • Dr. Doom
  • Moonstone

Check back tomorrow for more exciting updates on Season 2: Chapter 4.

This post is originally written by Marvel: Avengers Alliance Developers Team.


Read More Chapter 4 Developers Note:
Captain Marvel Uniform Release on Season 2 Chapter 4
Season 2 Chapter 4 Villains

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Marvel Avengers Alliance: Covert Task- Cryptic Quest

Start : February 19, 2014
End : March 17, 2014
Number of Tasks: 12

cryptic quest task

 Complete covert task and get various reward.

1. Cryptic Quarry

Cryptic Quest
  • Collect 125 Cryptic Puzzle Pieces (Will Be Used)
  • Collect 5 Essence of Domination (Will Be Used)
  • Collect 5 Cryptic Puzzle Cores (Will Be Used)
    • PVP SEASON 14 ONLY! Pieces of the Cryptessence can be bought from the store, or won from playing PVP. Essence of Domination appears in the Store and Boss galas in Spec Op 16, Mission 3 and Mission 4.
  • Task cannot be Auto-Finished with Gold
  • Reward: Design: Cryptessence

Cryptic Quest

1.  Digging Up the Past

Cryptic Quest - 1 of 10
  • Defeat The Living Pharaoh
    • The Living Pharaoh is the boss of Spec Op 16, Mission 1 and in Season 2, Chapter 2 - Mission 1.
  • Requires 5  Gold to Auto-Finish
  • Reward: 1 CP

2.  Accessory to Crime

Cryptic Quest - 2 of 10
  • Defeat The Hood
    • The Hood is the Boss in Season 2, Chapter 2 - Mission 5.
  • Requires 5  Gold to Auto-Finish
  • Reward: 2000 silver


3.  Satana's Scapegoat

Cryptic Quest - 3 of 10
  • Survive 3 Incursions
    • Incursions are battles against Heroes from alternate realities. They might look like the Heroes you know, but they are not. They threaten our world as surely as any villain. Incursions can be found in all missions in Season 2.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1 CP

4.  Empty Calories

Cryptic Quest - 4 of 10
  • Defeat 15 Maggia Grunts
    • Maggia can be found in Season 2, Chapter 3 - Mission 3.
  • Requires 5  Gold to Auto-Finish
  • Reward: 3000 silver

5.  Pinch of Infernal Power

Cryptic Quest - 5 of 10
  • Use Magik's Unleash Hell 2 Times
    • Unleash Hell is Magik's second ability. Magik is a Team-Up in Season 2, Chapter 3 - Mission 2
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 xp for the Agent

6.  Dash of Chaos

Cryptic Quest - 6 of 10
  • Use Scarlet Witch's Hex Spheres 3 Times
    • Hex Spheres is Scarlet Witch's first ability. Scarlet Witch is a Team-Up in Season 2, Chapter 2 - Mission 6.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 xp  for the Agent

7.  Sprinkle of Rapture

Cryptic Quest - 7 of 10
  • Use Angel's Rapture 2 Times
    • Rapture is Angel's second ability. Angel is a Team-Up against Death in Spec Op 16, Mission 3, as a member of Strike Team: New York.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 xp for the Agent

8.  Unstable Iso-8, To Taste

Cryptic Quest - 8 of 10
  • Collect 20 Unstable Iso-8
    • Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
  • Requires 5  Gold to Auto-Finish
  • Reward: 4000 silver

9.  Fool's Errand

Cryptic Quest - 9 of 10
  • Defeat Apocalypse
    • Apocalypse is the Boss of Spec Op 16, Mission 4: Survival of the Fittest.
  • Requires 25  Gold to Auto-Finish
  • Reward: 1 cp

10.  Putting the Pieces Together

Cryptic Quest - 10 of 10
  • Complete the Cryptessence
    • PVP SEASON 14 ONLY! Bring the pieces to Satana and begin Research of the Cryptessence.
  • Task cannot be Auto-Finished with Gold
  • Reward: Cryptessence

Cryptic Quest Finale

1.  Sealed and Delivered

Cryptic Quest Finale
  • Retrieve the Scroll of Aknazsak
    • Retrieve the Scroll of Aknazsak
  • Task cannot be Auto-Finished with Gold
  • Reward: Scroll of Aknazsak

Marvel Avengers Alliance: PvP Season 14 Patch Notes - 2014/02/19

PVP season 14 is live now. Play for the adamantium league and recruit Hogun. 

Marvel Avengers Alliance: PvP Season 14 Patch Notes

New Update on PVP 14
Unstoppable & Shepherd Tasks Expiring Soon
The Unstoppable and the Shepherd Staff task lines are now set to expire on 3/17. These tasks were launched with previous PVP Seasons and did not properly expire when those seasons ended.

Sunfire Task Expiration
Sunfire’s task expired on 2/13. The required items to complete the Sunfire task have been removed from Chapter 1 Mission 4 and the Season 2 deploys and incursions.

Incursions
Incursions have been updated so it is less likely to face the same opponent if you end up on the losing side. This should also help ensure that failed missions do not play out exactly the same way, unless they are intended to do so.

Combat Engine Action Flow Refactor
We changed the flow of how pre-actions work on counters. This will allow us to make better improvements to existing and future character actions.

Changes to Game BalanceIn Spec Op 16 Mission 3, the fight against Pestilence, Selene, and Dragoness was overly difficult. The following balance changes have been made:
  • Selene
    • ‘Skia Thanatou’ is getting a 1 round initial cooldown and a 3 round cooldown once the move is used
    • ‘Skia Thanatou’ is now considered a "magic" attack
  • Pestilence
    • ‘Masque of the Red Death’ now has a 1 round initial cooldown and a 3 round cooldown once the move is used
    • ‘Masque of the Red Death’ no longer a QuickAction
    • ‘At the Mountains of Madness’ now has a 3 round initial cooldown and a 3 round cooldown once the move is used

Bug Fixes on Pvp 14
  • Iron Fist (Heroic Age Costume)
    • Combo Breaker should now have a chance to prevent and counter enemies that perform a counterattack or follow-up attack.
  • Deadpool
    • No longer removes debuffs when using No Holds Barred against Pestilence.
  • Rogue
    • Southern Hospitality should no longer stun.
PVP 14 New Task: “Cryptic Quest”
Satana has a tempting offer for the Agent... complete a few simple tasks in exchange for an item of great power. Who could say no?
This task can be started by completing a PVP battle and will be available through 3/17.

PVP 14 Rewards
 
PVP 14 Rewards

Diamond Reward: Grim Mace

  • Adamantium
    • Attacks ignore the defense stat
    • Attacks do not bypass shields
  • Customized
    • Power is set by Agent level when acquired
  • Deadly Crits
    • Deals extra damage on critical hits
  • True Strike
    • Ignores most Avoidance effects


Vibranium Reward: Blaster’s Empowered Armor

  • Primed and Ready
  • Extends Rest, allowing a Blaster to gain Focused Attacks as a quick action.

Adamantium Reward: Hogun (New Hero)

Bio: Hogun the Grim finds little to smile about. With his homeland destroyed and his people slain, he wandered the Nine Realms until he eventually came to reside in Asgard. There he found lifelong friends in the form of Volstagg the Voluminous and Fandral the Dashing. Together, they form the Warriors Three, Asgard's most steadfast defenders and close allies of Thor.
Marvel Avengers Alliance Hogun


  • Class: Scrapper / Infiltrator

    • Self Passive: Path of Mastery
      • Counts as both a Scrapper and Infiltrator and gains the advantages and disadvantages of both
    • Self Passive: Way of the Warrior
      • Chance to perform an attack when any ally attacks or is attacked
  • Action 1 : Windup Swing

    • One Enemy
    • Melee
    • Special Properties:
      • Adamantium
        • Attacks ignore the defense stat
        • Attacks do not bypass shields
    • Self
      • Wind-up
        • Next attack does more damage
      • Breakthrough
        • The next attack that hits is guaranteed to be a critical hit
  • Action 2 : Overwhelming Presence

    • All Enemies
    • Debuff
    • 2 Round Cooldown
    • Starts on Cooldown
    • Special Properties
      • Subtle
        • Does not trigger most status effects
      • Quick Action
        • Grants an immediate free turn after using
        • Does not trigger follow-up effects
    • All Enemies
      • Fumbling
        • Single-target attacks provoke a counter-attack
      • Flanked
        • Single-target attacks against this target grant a follow-up attack
  • Action 3 : Elixir of Recovery

    • Self
    • Buff
    • Special Properties
      • Raise A Glass
        • Other Warriors Three also drink and gain these effects when used
    • Self
      • Remove Debuffs
        • Removes harmful status effects fromt the targets
      • Skirmisher
        • Increases damage dealt by counter-attacks and follow-up attacks

  • Action 4 : Meteor Smash

    • One Enemy
    • Melee
    • Special Properties
      • Adamantium
        • Attacks ignore the defense stat
        • Attacks do not bypass shields
      • Deadly Crits
        • Deals extra damage on critical hits
      • True Strike
        • Ignores most Avoidance effects

Marvel Avengers Alliance: Special Operation 16 ( Spec Ops 16 ) Task List - Apocalypes

 Spec ops 16 task list
A total of 25 Tasks need to be completed in order to unlock and recruit an exclusive new hero: ICEMAN.
Tasks like fights have to be completed separately.
Tasks must be completed in sequence. However, defeating THE specific boss/miniboss and losing the fight DOES complete the task.

Visit: Spec Ops 16 Mission Information
Visit: Team Up Strike Bonus Score

Deploys for Epic Boss: Havok 200cp, Spiral 135cp, Colossus 23 cp

Spec Ops 16 Hints & Tips

-Spec ops Task 6 research requires 8 hours, 60 Red ISO and 100 Silver
-Spec ops Task 11 research requires 24 hours, 80 Red ISO and 100 Silver
-Spec ops Task 16 research requires 48 hours, 120 Red ISO and 300 Silver
-Spec ops Tasks 7, 8, 12 and 17 can be completed outside of the Spec Ops
- If you use a strike team, which doesn't contain your agent, you can still reach your inventory with your heroes. The agent will not obtain XP in these battles.


Spec Ops 16 Task List

1.  Take Home Test
The Iceman Cometh - 1 of 26
  • Defeat 8 Test Subjects
    • A newly enhanced group of Test Subjects has appeared, and we need to bring a few of them in for analysis. These Test Subjects can be found in Mission 1: Missing In Action.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100  for the Agent


2.  Scouting Report
The Iceman Cometh - 2 of 26
  • Complete a Flight Deck Mission
    • Reports of sinister activities are starting to come in from across the globe, but without solid intel, we cannot afford to send a full team to investigate. Send a hero on a flight deck mission to investigate.
  • Requires 5  Gold to Auto-Finish
  • Reward: 1000 

3.  Avalanche Blasting
The Iceman Cometh - 3 of 26
  • Defeat Avalanche in Mission 1
    • Beast is in trouble! Get to the lab and defeat Avalanche. Avalanche is a Mini-Boss in Mission 1: Missing In Action.
  • Requires 10  Gold to Auto-Finish
  • Reward: 200  for the Agent

4.  A Sinister Plot
The Iceman Cometh - 4 of 26
  • Defeat The Living Pharaoh
    • The Living Pharaoh is the boss of Mission 1: Missing In Action.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 

5.  Versus
The Iceman Cometh - 5 of 26
  • Fight 5 PVP Battles
    • Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100  for the Agent

6.  Gem Cutting
The Iceman Cometh - 6 of 26
  • Research the Sinister Crystal in the Lab
    • Research the Sinister Crystal to complete this task.
  • Requires 20  Gold to Auto-Finish
  • Reward: Sinister Crystal

7.  3 of Diamonds
The Iceman Cometh - 7 of 26
  • Use 3 Sinister Crystals in Combat
    • The Sinister Crystals appear to be harmelss enough, but the results may vary. Use 3 Sinister Crystals during combat to test the results.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 

8.  Help Where Needed
The Iceman Cometh - 8 of 26
  • Complete 2 Deploys
    • Deploy heroes to advance through a mission. Spec Op 16 Deploys contain items needed to progress the "Mastery Over Death" Sidequest.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100  for the Agent

9.  Mission Accomplished
The Iceman Cometh - 9 of 26
  • Get 2 Stars of Mastery in Mission 1
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 10  Gold to Auto-Finish
  • Reward: 1 

10.  Resource Management
The Iceman Cometh - 10 of 26
  • Collect 20 Unstable Iso-8
    • Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
  • Requires 20  Gold to Auto-Finish
  • Reward: 100  for the Agent

11.  Free Radical
The Iceman Cometh - 11 of 26
  • Create En Sabah Nur's Liberator in the Lab
    • Research the En Sabah Nur's Liberator to complete this task.
  • Requires 20  Gold to Auto-Finish
  • Reward: 1000 

12.  Liberate Some Souls
The Iceman Cometh - 12 of 26
  • Use En Sabah Nur's Liberator 5 times in combat.
    • Attack with En Sabah Nur's Liberator 5 times in combat.
  • Requires 5  Gold to Auto-Finish
  • Reward: 100  for the Agent

13.  Brotherly Hate
The Iceman Cometh - 13 of 26
  • Defeat a Miniboss in Mission 2
    • Defeat a Mini-Boss of Mission 2: A Team Divided. This is a split mission, and defeating Toad, Blob, Dragoness or Avalanche will complete this task.
  • Requires 10  Gold to Auto-Finish
  • Reward: 2000 

14.  Pick Your Poison
The Iceman Cometh - 14 of 26
  • Defeat a Boss in Mission 2
    • Defeat a Boss of Mission 2: A Team Divided. This is a split mission, and defeating either Selene or Living Monolith will complete this task.
  • Requires 30  Gold to Auto-Finish
  • Reward: 1000 

15.  Mission Accomplished
The Iceman Cometh - 15 of 26
  • Get 2 Stars of Mastery in Mission 2
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 20  Gold to Auto-Finish
  • Reward: 1 

16.  Control Group
The Iceman Cometh - 16 of 26
  • Create Apocalypse's Subjugator in the Lab
    • Research the Apocalypse's Subjugator to complete this task.
  • Requires 20  Gold to Auto-Finish
  • Reward: 100  for the Agent

17.  Happiness in Slavery
The Iceman Cometh - 17 of 26
  • Use Apocalypse's Subjugator in Combat 2 Times
    • Use Apocalypse's Subjugator in combat.
  • Requires 5  Gold to Auto-Finish
  • Reward: 200  for the Agent

18.  Ten Little Robots
The Iceman Cometh - 18 of 26
  • Defeat 10 Sentinels in Mission 3
    • Sentinels are causing collateral damage and must be stopped. Defeat 10 Sentinels in Mission 3: Rumble of Distant Hooves.
  • Requires 5  Gold to Auto-Finish
  • Reward: 1000 

19.  Beat A Dead Horse
The Iceman Cometh - 19 of 26
  • Defeat Death
    • Defeat Death. Death is the Boss of Mission 3: Rumble of Distant Hooves
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

20.  Bring a Pacifier
The Iceman Cometh - 20 of 26
  • Defeat War
    • Defeat War. War is the Boss of Mission 3: Rumble of Distant Hooves.
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

21.  Vaccinations Required
The Iceman Cometh - 21 of 26
  • Defeat Pestilence
    • Defeat Pestilence. Pestilence is the Boss of Mission 3: Rumble of Distant Hooves
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

22.  Ending Hunger
The Iceman Cometh - 22 of 26
  • Defeat Famine
    • Defeat Famine. Famine is the Boss of Mission 3: Rumble of Distant Hooves
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

23.  Out to Pasture
The Iceman Cometh - 23 of 26
  • Defeat All Horsemen
    • Defeat All Horsemen of the Apocalypse. They are the Bosses of Mission 3, and can only be accessed by playing through each unique mission path.
Defeating all Horsemen will unlock Mission 4: Survival of the Fittest.
  • Task cannot be Auto-Finished with Gold
  • Reward: 5000 

24.  Trifecta
The Iceman Cometh - 24 of 26
  •  Get 3 Stars of Mastery in Missions 1
  •  Get 3 Stars of Mastery in Missions 2
  •  Get 3 Stars of Mastery in Missions 3
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 30 (10+10+10)  Gold to Auto-Finish
  • Reward: 5000 

25.  Sticking Point
The Iceman Cometh - 25 of 26
  • Defeat Sugar Man
    • Sugar Man is the Epic Boss in Mission 1: Missing In Action.
  • Requires 25  Gold to Auto-Finish
  • Reward: 1 

26.  Averting the Apocalypse
The Iceman Cometh - 26 of 26
  • Defeat Apocalypse
    • Apocalypse is the Boss of Mission 4: Survival of the Fittest.
  • Requires 25  Gold to Auto-Finish
  • Reward: 1 

Mastery Over Death

1.  Picking Up The Pieces
Mastery Over Death
  • Collect 20 Deathfrost Shards
    • Deathfrost Shards can be found in Deploys in Spec Op 16 and the Store. Deploys requiring specific Heroes or Classes have an increased chance to rewarding Shards
  • Requires 40  Gold to Auto-Finish
  • Reward: 1000 

2.  Cheating Death
Mastery Over Death
  • Defeat Death with a score over 95,000
    • Death is the Boss of Mission 3: Rumble of Distant Hooves.
Team-ups, Overkill Bonuses and ending fights with high health will improve combat scores.
  • Requires 15  Gold to Auto-Finish
  • Reward: 2000 

3.  Remedial Math
Mastery Over Death
  • Defeat Pestilence with a score over 95,000
    • Pestilence is the Boss of Mission 3: Rumble of Distant Hooves
Team-ups, Overkill Bonuses and ending fights with high health will improve combat scores.
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

4.  The Cost of War
Mastery Over Death
  • Defeat War with a score over 95,000
    • War is the Boss of Mission 3: Rumble of Distant Hooves.
Team-ups, Overkill Bonuses and ending fights with high health will improve combat scores.
  • Requires 15  Gold to Auto-Finish
  • Reward: 2000 

5.  Calorie Counter
Mastery Over Death
  • Defeat Famine with a score over 95,000
    • Famine is the Boss of Mission 3: Rumble of Distant Hooves
Team-ups, Overkill Bonuses and ending fights with high health will improve combat scores.
  • Requires 15  Gold to Auto-Finish
  • Reward: 200  for the Agent

6.  The Second Coming
Mastery Over Death
  • Defeat Apocalypse with a score over 100,000
    • Apocalypse is the Boss of Mission 4: Survival of the Fittest.
Team-ups, Overkill Bonuses and ending fights with high health will improve combat scores.
  • Requires 30  Gold to Auto-Finish
  • Reward: 1 

Read More:
Spec Ops 16 Mission Information
Team Up Strike Bonus Score
Spec Ops 16 Patch Note

Marvel Avengers Alliance: Spec Op 16 Strike Team Up Bonus Score Booster

Strike Teams
Spec Op 16 introduces Strike Teams, in which players choose a subset of their team to carry out missions. Players will need to carefully choose the members of their Strike Teams, as only members of the Strike Teams may be used in the upcoming combats and deploys in the next missions

More Details:

  • For Spec Op 16, the Strike Teams are sent into split missions, each of which have unique story dialog, deploys, boss encounters and rewards, offering a significant amount of replayability.
  • Players may create their Strike teams at the end of Mission 1, adding up to 40 heroes in each Strike Team
  • At the end of Mission 2, players will need to split their Strike Teams into two new Strike teams, which have a max of 20 (half of the initial max of 40)
  • The Agent may or may not be assigned to a Strike Team. Items and distress calls can still be used when the agent is not present.

Spec Op 16 Strike Team Up Bonus Score Booster 

500 Points
Emma, Jean(Phoenix) & Satana

450 Points
Hawkeye, Black widow & Mockingbird 
Satana, Daimon & moonstone 
Hawkeye, Tigra & Black Widow
Magneto, Juggernaut, phoenix 

400 Points
Scarlet Witch+Quicksilver+Loki
Angel, Psylocke & Iceman 
Emma, Phoenix & ICeman
Cyclops, Emma & Phoenix 
Hawkeye, Tigra & Mocking Bird
Hawkeye, Tigra & Elektra
Magik, Satana & Phoenix
Magik, Psylocke & Spiral 
Magik, Spiral & Shatterstar
Ironman, Rescue & Hank Pym
Ironman, Rescue & Beast
Iron Man, black panther & rescue 
Shatterstar, Psylocke & Captain Britain 
Spiral, Psylocke & Captain Britain 
Wolverine, Psylocke & Captain Britain 
Magneto, Quicksilver and Storm 
Magneto, Scarlet witch & Quicksilver 
Cable, Deadpool & Psylocke 
Scarlet Witch, Quick Silver & Magneto

350 Points
Beast, Hulk & Iceman
Beast, Hulk & Thor
Beast, Hank Pym & Wasp
Beast, Hank Pym & Hawkeye
Hawkeye, Tigra & Sabretooth
Vision, Wonder man & Omega 
Ironman, Hank pym & Human Torch
Ironman, Hank Pym & War Machine
Captain America, Union Jack & Moonknight 
Captain America, Bishop & Deadpool
Cable, Bishop & Cyclops
Hulk, Psylocke & capt Britain 
Emma frost, Cyclops & Cable 

 



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